· Postpone all judgemental thinking
· Ideas, well-articulated, stimulate other ideas. Keep it going.
Some guiding rules:
· No criticism (of any kind, look, behaviour, action, words)
· Freewheel (anything goes: funny, taboo, boring … )
· Quantity (keep at it)
· Hitch-hike (or rather copy, climb on the shoulders of others, enjoy the ride …)
REFERENCE
Osborn, A.F. (1963) Applied Imagination, 3rd. ed. New York, Scribner
Rawlinson, J.G. (1986) Creative Thinking and Brainstorming, Aldershot, Wildwood House
Based on; VanGundy, A.B. (1988) Techniques of Structured Problem Solving, 2nd ed., Van Norstrand Reinhold. Technique 4.35, pp. 135-43




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