· Postpone all judgemental thinking

· Ideas, well-articulated, stimulate other ideas. Keep it going.

Some guiding rules:

· No criticism (of any kind, look, behaviour, action, words)

· Freewheel (anything goes: funny, taboo, boring … )

· Quantity (keep at it)

· Hitch-hike (or rather copy, climb on the shoulders of others, enjoy the ride …)

REFERENCE

Osborn, A.F. (1963) Applied Imagination, 3rd. ed. New York, Scribner

Rawlinson, J.G. (1986) Creative Thinking and Brainstorming, Aldershot, Wildwood House

Based on; VanGundy, A.B. (1988) Techniques of Structured Problem Solving, 2nd ed., Van Norstrand Reinhold. Technique 4.35, pp. 135-43

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